RollerInlineTag.js
1.52 KB
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function RollerInlineTag(el, tag) {
this.player = new PlayerJs(el);
this.roll = roller(this.player, tag);
// We might have not been able to setup roller if there's an ad blocker.
if (!this.roll) {
return;
}
/**
* When player is loaded and ready we will bind a listener for first click
* so that we can start playing ads.
*/
this.player.onReady(function (message) {
if (/Android|iPhone|IEMobile|iPod|Opera Mini|webOS|BlackBerry/i.test(navigator.userAgent)) {
this.addClickOverlay();
} else {
this.player.onFirstPlay(function () {
console.log('FIRST PLAY');
this.player.pause();
this.roll.playAds();
}.bind(this));
}
}.bind(this));
}
RollerInlineTag.prototype.addClickOverlay = function () {
var clickEl = $('<div style="position: absolute; width: 100%; height: 100%; top: 0; left: 0; cursor: pointer; z-index: 9999;"></div>')
.insertAfter(this.player.el)[0];
clickEl.addEventListener('click', function () {
console.log('FIRST CLICK');
/**
* This has to be done on mobile otherwise later on we can't start the
* player because it must be initiated/activated by user (a click
* event).
*/
this.player.play();
this.player.pause();
clickEl.parentNode.removeChild(clickEl);
this.roll.playAds();
}.bind(this));
};
RollerInlineTag.prototype.destroy = function () {
this.roll.destroy();
};